Justyna Janik

Cultural and gaming studies expert. Awarded a doctoral degree in humanities in 2020, having defended a dissertation thesis exploring a post-humanism video gamer – video game relation analysis. Currently conducts research and lectures at the Institute of Audiovisual Arts of the Jagiellonian University. As a scholar, interested in the philosophy and aesthetics of digital games. While particularly focused on issues of digital materiality, also explores topics associated with digital performance and digital spaces studies, and digital culture phenomena. Fond of aesthetic deliberations by Tadeusz Kantor she is attempting to interpret in a gaming studies context. Author of the book Gra jako obiekt oporny. Performatywność w relacji gracza i gry cyfrowej (Game as a Resistant Object. Performativity in the Video Gamer – Video Game Relation, 2022).