25.11.2020
Participants: Marcin Kosakowski, Mateusz Kowalczyk, Marta Navrot, Marcin Pazera, Jozef Pilát, Sebastian Sebulec, Anastasiia Vorobiova, Jagoda Wójtowicz
Jakub Wróblewski on the panel: Persons invited to join the panel include artists seeking auteur aesthetics and contributing to contemporary interaction languages when developing artistic projects based on new technologies. While each author explores different frequencies, they are all united in uncompromising attitudes, and openness to experimentation. The panel will give me an opportunity to ask them questions there was no time for before – I am interested in their artistic choices, approach to the medium, targeted tensions, and realisations of choice. I further intend to ask whether tools capable of matching their concepts have been devised yet.
New wave of XR/VR. A debate with the youngest generation of immersive project creators
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Marcin Kosakowski aka HerrkowskiMarcin Kosakowski aka Herrkowski
Marcin Kosakowski aka Herrkowski
Visual artist collaborating i.a. for theatrical production purposes as video filmmaker and costume designer. In realisations, focuses on themes associated with identity in digital art context, paying particular attention to interactive forms, VR and 3D animation.
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Mateusz KowalczykMateusz Kowalczyk
Mateusz Kowalczyk
Visual artist, performer, activist. Master’s degree graduate of the Faculty of Media Art of the Academy of Fine Arts in Warsaw. Final diploma: Studio of Spatial Activities, supervisor: professor Mirosław Bałka. Diploma annex: 3D and Virtual Occurrences Studio, supervisor: Jakub Wróblewski, Ph.D. Most recently, focused on industrial hemp penalisation in Poland as part of the final Master’s thesis. For purposes of the diploma annex, showcased the pandemic experience in a political context through live performative action on the Mozilla Hubs platform. His areas of interest include performance, collective work, virtual reality (VR), 3D, and artistic involvement in public protests. The centreline of his artistic practice bases on generating interactive experiences with the use of objects, performance and music. Has been actively contributing (since 2015) to the Bródno Sculpture Park developed on initiative of Paweł Althamer and the Museum of Modern Art in Warsaw. Szaman Polski (Polish Shaman) project manager since 2018 (including i.a. Mecz o powodzenie mieszkańców Bródna / Match for the Success of Bródno Residents, 2018; performance at the BWA Warszawa Gallery, 2019; participation in the event W Polsce nie ma faszyzmu / There Is No Fascism in Poland, Powszechny Theatre, Warsaw, 2019; second prize of the 2019 Hestia Artistic Journey Awards / exhibition at the Museum of Modern art in Warsaw). Today, he focuses i.a. on working with virtual reality media on experiences inspired by Anthropocene, 3D technology, photogrammetry, and smartphone object scanning. Uses own electronic music compositions and soundscapes in his realisations. Working with sound is an essential part of his artistic practice.
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Marta NavrotMarta Navrot
Marta Navrot
Studied intermedia at the Faculty of Intermedia of the Jan Matejko Academy of Fine Arts in Cracow, and Interaction Design at the Glasgow School of Art. New media artist, designer and programmer of virtual worlds, disseminator of Open Source and Free Learning ideas, creator of multisensory and multiplayer virtual experiences, performer and author of textual content. Co-founder of the CyberPussy collective and independent publishing house with a focus on cyber- and xenofeminist oeuvre in the digital art context. Co-founder of the performative group Pussymantra. Was active in the VR Dream Adoption Society collective, creating virtual reality installations, i.a. in New York (during an artistic residency with The Wooster Group and LaMama theatres), Cracow (Juliusz Słowacki Theatre) and Warsaw (Ujazdowski Castle Centre for Contemporary Art, Powszechny Theatre). Author of original video visualisations for a number of theatrical productions, i.a. Ivonne directed by Grzegorz Jarzyna (Theatre of Nations in Moscow, 2016), The Symposium directed by Krzysztof Garbaczewski (Nowy Theatre in Warsaw, 2018), Puppenhaus directed by Jędrzej Piaskowski (TR Warsaw, 2017), and Two Swords directed by Grzegorz Jarzyna (Shanghai, 2017). Co-director of NotFound: Structure of Digital Freedom, a VR multiplayer performance staged at the TR Warsaw in 2016. Has been collaborating permanently with Jagoda Wójtowicz as part of the Eternal Engine duo since 2016.
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Marcin PazeraMarcin Pazera
Marcin Pazera
Born in 1980 in Tarnów. Studied at the Faculty of Graphic Arts of the Academy of Fine Arts in Cracow. Has been associated with the Academy professionally since 2004. Active in computer art and new media art, creating virtual environments, interactive animations, animated films, graphic art and objects. His film Moloch (2006) was included in Akcja animacja. Filmy najnowsze (Action Animation. Most Recent Films, 2 DVDs, 2009), a review of the most interesting phenomena in contemporary animation published by the National Audiovisual Institute.
Showed realisations at exhibitions domestically and abroad: in Germany, England, Slovenia, Belarus, Spain, Greece, the US and Korea. Defended his doctoral thesis in 2017. The thesis earned him an award of the Minister of Culture and National in 2018. Currently lives and works in Cracow.
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Josef PilátJosef Pilát
Josef Pilát
Born in 1992 in Slovakia. Graduate of the Faculty of Graphic Arts of the Academy of Fine Arts in Warsaw. Student at the Faculty of Intermedia at the Academy of Fine Arts and Design in Bratislava. Interdisciplinary artist. His works were shown at solo and collective exhibitions (I Will Be There Even if It Kills Me, Galeria Promocyjna, Warsaw, 2020; Let’s Make Paradise Together, Kyiv, 2019; ENTROTOPIA 1.0, Rantakasarmi Gallery, Helsinki, 2019; ICE BLOOD WOOD CUT, Gallery of the Academy of Fine Arts in Warsaw, 2017. Winner of multiple competitions, i.a. the Oskár Čepan Award (competition for young visual artists): https://www.oskarcepan.sk/en/year/2, New Synagogue in Žilina (Slovakia), 2020.
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Sebastian SebulecSebastian Sebulec
Sebastian Sebulec
Born in 1988. Studied film animation at the Graphic Arts Faculty of the Academy of Fine Arts in Warsaw. Explores 3D graphics, animation and computer game engines with a particular focus on virtual personas of companions, avatars and guides. Also inspired by the culture and aesthetics of online fandoms. Author of the † Polska 3d † project. Frequently works with other artists, i.a. in areas of theatrical performance and film animation.
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Anastasiia VorobiovaAnastasiia Vorobiova
Anastasiia Vorobiova
Media artist. Originally from Ukraine, lives and works in Poland. Graduated from KNUTD (Kyiv National University of Technologies and Design) with a Master’s degree. Her work involves research-based artistic practice combining performance with new technologies. Focuses on methods of integrating the actor in real time with virtual reality. Through her oeuvre, she also explores the connection between consciousness and “owning a virtual body” while asking questions regarding boundaries of states, races and genders in the virtual world. Anastasiia’s works, conceptual and intuitive alike, are poetic quests for digital existence. Her projects were shown in galleries and theatres and at festivals, such as the International Festival of Cracow Composers (audiovisual installation “Artificial Soundscapes”), International Festival Organ Music Days in Cracow (“Divine Comedy” performance), “Bunker of Art” Gallery in Cracow (holographic installation “Solaris”), Vox Electronica in Kyiv (audiovisual performance “Transmission”), Wanda Siemaszkowa Theatre in Rzeszów (VR theatrical performance “Veni Vidi VR”), Zbigniew Raszewski Theatre Institute in Warsaw (“Malina”/”Raspberry” project), MICET Interactive Museum / Theatre Education Centre in Cracow (VR installation), Cricoteka Tadeusz Kantor’ Art Documentation Centre in Cracow (big scale digital video story/ mapping). Member of the Dream Adoption Society – collective with a focus on exploring virtual and augmented reality in the context of contemporary art and theatre; and GrupLab – academic and research collective of the Electroacoustic Music Studio of Academy of Music in Cracow.
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Jagoda WójtowiczJagoda Wójtowicz
Jagoda Wójtowicz
Student of intermedia at the Faculty of Intermedia of the Jan Matejko Academy of Fine Arts in Cracow. Virtual nomad, explorer of new media and interdisciplinary artist, her oeuvre including the use of Virtual Reality, 3D, animation, video, performance, installations and lens-based activities. Designer and programmer of virtual worlds. Co-creator of the “CyberPussy” collective and publishing house with a focus on xenofeminism in digital art context, and the duo “EE – Eternal Engine” (with Marta Nawrot) – something akin to a virtual lab formed to explore and create virtual phenomena. Co-author of i.a. “NotFound: Structure of Digital Freedom”, one of the world’s first VR multiplayer performances, staged at the “TR Warszawa” theatre in 2016.