The future of XR: new forms of sentience

20.11.2020

The SARS-CoV-2-induced pandemic has repolarised distribution channels for VR content and immersive projects. The festival market was shifted into digital space, shows at exhibition institutions suspended or postponed. New platforms formed as meeting spaces for art creators and recipients (the latter evolving into responsive space creators). New communities began emerging, inviting desktop or head-mounted display (HMD) participation. The market is growing in value, new solution and technology specifications introduced on a regular basis. The panel agenda includes a debate concerning all aforesaid issues, as well as technological and market development forecasts and the artistic value of XR projects. What exactly is technology-based sentience? Does it extend our perception – and is full immersion in the virtual reality illusion truly possible?